NAILS - EVERY BRIDGE BURNING (LP)
SKU: 98992479808

NAILS - EVERY BRIDGE BURNING (LP)

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NAILS - EVERY BRIDGE BURNING (LP)TRANSPARENT FOREST GREEN VINYL LP. "For the first time in over 8 years, the blistering assault on our nervous system that can only be described as the sound of NAILS, has reemerged. With Carlos Cruz on drums, Andrew Solis on Bass, Shelby Lermo on Guitars, and Todd Jones on guitar & vocals, the upcoming studio album, EVERY BRIDGE BURNING, will be revealed August 30th, 2024 via Nuclear Blast Records. For this 4th full length album, NAILS have channeled

TRANSPARENT FOREST GREEN VINYL LP.

"For the first time in over 8 years, the blistering assault on our nervous system that can only be described as the sound of NAILS, has reemerged. With Carlos Cruz on drums, Andrew Solis on Bass, Shelby Lermo on Guitars, and Todd Jones on guitar & vocals, the upcoming studio album, EVERY BRIDGE BURNING, will be revealed August 30th, 2024 via Nuclear Blast Records. For this 4th full length album, NAILS have channeled raw emotion into tracks like "Imposing Will", a seismic event in the realm of sonic aggression; igniting the pulse, and fueling a fire of hostility. "[This track is] special to the record in that I knew we wanted it to be the opener," explains founder Todd Jones. "We wanted it to have the effect of an urgency; an immediacy in the music itself. When you push play, you get smacked in the face." Similarly, "Give Me the Painkiller" hints at an intricate groove while simultaneously causing the urge to peel your skin off. There exists a wild energy that according to Jones is the band's "most expressive guitar playing" in their history. Plunge into "Punishment Map", and confront the decades of misery brought about by Golden State serial killer Joe D'Angelo-a relentless descent into the abyss of human suffering. The guitar work on EVERY BRIDGE BURNING is an expansive force in it's own right, epitomized in tracks like, No More Rivers to Cross. Here, NAILS masterfully navigates a spectrum of moods, showcasing fluidity and intensity that is quintessentially NAILS yet profoundly evolved. The album artwork, a creation by Jeff Whitehead, serves as a visual prelude to the auditory chaos-a stark representation of the aural brutality that NAILS delivers. "I really wanted to work with Whitehead again," explains Jones. "I wanted the artwork to represent the sound of NAILS visually, and to reference the same figure from our last album cover." The writing process for this album was no different than in record cycles of the past. The foundations of songs are born from riffs, and it is around these riffs that entire tracks are eventually composed. "Our writing process is about building songs," explains Jones, "not just sitting down and writing them straight through all at once." Recording for the album commenced in Massachusetts at God City Studio with Kurt Ballou (of CONVERGE), whose contribution is integral to The Nails sound, as elucidated by Jones: "we've recorded every album with Kurt. He's such an important ingredient as to how we present our music. When our fans want to hear NAILS, they want to hear something that is through the filter of Kurt's engineering." Most importantly, EVERY BRIDGE BURNING was born out of unwavering dedication to NAILS fans and the underground music scene. It echoes their commitment to authenticity and raw power. NAILS remains a beacon of rebellion and resilience in a world hungry for genuine expression. With no shortage of effort or meticulous song arrangement, the time has arrived to become engulfed in the ferocity of NAILS once again as EVERY BRIDGE BURNING unveils a new, but familiar chapter in extreme music. "This band was modeled after some of my favorite bands; the type of bands where, when they put out an album, you know what it's going to sound like," describes Jones, "it's the delivery of the expectation." The sensory destroying musical onslaught that we've all been missing is back. NAILS is Todd Jones, Carlos Cruz, Andrew Solis, and Shelby Lermo."

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SKU: 98992479808

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Mike Athey
Cuba, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Bozeman, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Cuba, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
Carnegie, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
West Palm Beach, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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